Neuron®
The Neuron® is the basis for the creation of open and secure federated networks for smart societies.
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NodeStatusEvent.cs
1
using
Waher.Persistence.Attributes
;
2
3
namespace
Waher.Things.SourceEvents
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{
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public
abstract
class
NodeStatusEvent
:
NodeEvent
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{
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private
NodeState
state =
NodeState
.None;
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public
NodeStatusEvent
()
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: base()
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{
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}
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[DefaultValue(
NodeState
.None)]
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public
NodeState
State
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{
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get
=> this.state;
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set
=> this.state = value;
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}
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}
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}
Waher.Things.SourceEvents.NodeEvent
Abstract base class for all node events.
Definition:
NodeEvent.cs:9
Waher.Things.SourceEvents.NodeStatusEvent
Abstract base class for all node status events.
Definition:
NodeStatusEvent.cs:9
Waher.Things.SourceEvents.NodeStatusEvent.NodeStatusEvent
NodeStatusEvent()
Abstract base class for all node status events.
Definition:
NodeStatusEvent.cs:15
Waher.Things.SourceEvents.NodeStatusEvent.State
NodeState State
State of node, at time of event.
Definition:
NodeStatusEvent.cs:25
Waher.Persistence.Attributes
Definition:
ArchivingTimeAttribute.cs:4
Waher.Things.SourceEvents
Definition:
NodeAdded.cs:9
Waher.Things.NodeState
NodeState
State of a node.
Definition:
INode.cs:13
IoTGateway
Things
Waher.Things
SourceEvents
NodeStatusEvent.cs
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