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Neuron®
The Neuron® is the basis for the creation of open and secure federated networks for smart societies.
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Classes | |
interface | IActuator |
Interface for actuator nodes. More... | |
interface | ICommand |
Interface for commands. More... | |
interface | IDataSource |
Interface for datasources that are published through the concentrator interface. More... | |
interface | ILifeCycleManagement |
Interface for nodes whose life cycle can be provisioned. More... | |
interface | INode |
Interface for nodes that are published through the concentrator interface. More... | |
interface | IRequestOrigin |
Interface for requestors that can act as an origin for distributed requests. More... | |
interface | ISensor |
Interface for sensor nodes. More... | |
interface | ISensorReadout |
Interface for classes managing sensor data readouts. More... | |
interface | IThingReference |
Interface for thing references. More... | |
class | RequestOrigin |
Tokens available in request. More... | |
class | ThingError |
Contains information about an error on a thing More... | |
class | ThingReference |
Contains a reference to a thing More... | |
Enumerations | |
enum | CommandType |
Command type. More... | |
enum | NodeState |
State of a node. More... | |
Functions | |
delegate Task< IThingReference > | GetThingReferenceMethod (string NodeId, string SourceId, string Partition) |
Delegate for methods returning thing reference nodes. More... | |
Command type.
Definition at line 10 of file ICommand.cs.
delegate Task< IThingReference > Waher.Things.GetThingReferenceMethod | ( | string | NodeId, |
string | SourceId, | ||
string | Partition | ||
) |
Delegate for methods returning thing reference nodes.
NodeId | Node ID |
SourceId | Source ID |
Partition | Partition |