Basic interface for simulator nodes with child nodes.
Basic interface for simulator nodes. Implementing this interface allows classes with default contruct...
IActor[] Instances
References to created instances.
int FreeCount
Number of individuals in population that are free.
IActor GetFreeIndividual(int Index, bool Exclusive)
Gets a free individual instance from the population.
string InstanceId
ID of actor instance.
void ReturnIndividual(IActor Individual)
Returns an individual to the population, once free again.
object ActivityObject
Returns the object that will be used by the actor for actions during an activity.
Interface for nodes that can register external events.