Neuron®
The Neuron® is the basis for the creation of open and secure federated networks for smart societies.
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Idle.cs
2
4{
8 public class Idle : ProfilerEvent
9 {
16 : base(Ticks, Thread)
17 {
18 }
19
21 public override string EventType => "Idle";
22
24 public override string PlantUmlState => "{hidden}";
25
27 public override void Accumulate(Accumulator Accumulator)
28 {
29 Accumulator.Idle(this);
30 }
31 }
32}
Idle(long Ticks, ProfilerThread Thread)
Thread goes idle.
Definition: Idle.cs:15
override string EventType
Definition: Idle.cs:21
override void Accumulate(Accumulator Accumulator)
Accumulates the event.
Definition: Idle.cs:27
override string PlantUmlState
Definition: Idle.cs:24
Abstract base class for profiler events.
ProfilerThread Thread
Profiler thread generating the event.
void Idle(Idle Event)
Reports thread to be idle.
Definition: Accumulator.cs:88
Class that keeps track of events and timing for one thread.