Neuron®
The Neuron® is the basis for the creation of open and secure federated networks for smart societies.
Loading...
Searching...
No Matches
ScrollToSelectedBehavior.cs
1using System.ComponentModel;
2
4{
8 public class ScrollToSelectedBehavior : Behavior<Picker>
9 {
13 [TypeConverter(typeof(ReferenceTypeConverter))]
14 public View? ScrollTo { get; set; }
15
17 protected override void OnAttachedTo(Picker Picker)
18 {
19 Picker.SelectedIndexChanged += this.Picker_SelectedIndexChanged;
20 base.OnAttachedTo(Picker);
21 }
22
24 protected override void OnDetachingFrom(Picker Picker)
25 {
26 Picker.SelectedIndexChanged -= this.Picker_SelectedIndexChanged;
27 base.OnDetachingFrom(Picker);
28 }
29
30 private void Picker_SelectedIndexChanged(object? Sender, EventArgs e)
31 {
33 }
34 }
35}
Used for moving focus to the next UI component when a button has been clicked.
static void MakeVisible(View Element)
Scrolls to make an element visible.
Used for moving focus to the next UI component when an item has been selected.