Neuron®
The Neuron® is the basis for the creation of open and secure federated networks for smart societies.
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OnlyIfChanged.cs
2
4{
8 public class OnlyIfChanged : Value
9 {
14 : base()
15 {
16 }
17
21 public override string LocalName => nameof(OnlyIfChanged);
22
27 public override IStateMachineNode Create()
28 {
29 return new OnlyIfChanged();
30 }
31 }
32}
Limits an action to only cases where a value has changed.
Definition: OnlyIfChanged.cs:9
override IStateMachineNode Create()
Creates a new node of the corresponding type.
OnlyIfChanged()
Limits an action to only cases where a value has changed.
Abstract base class for nodes with a value.
Definition: Value.cs:13