Neuron®
The Neuron® is the basis for the creation of open and secure federated networks for smart societies.
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IConditionNode.cs
1
using
System;
2
using
System.IO;
3
using
System.Threading.Tasks;
4
using
Waher.Script
;
5
6
namespace
TAG.Simulator.ObjectModel.Activities
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{
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public
interface
IConditionNode
:
IActivityNode
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{
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Task<bool>
IsTrue
(
Variables
Variables
);
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void
ExportPlantUml
(StreamWriter Output,
int
Indentation,
bool
First,
char
QuoteChar);
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}
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}
Waher.Script.Variables
Collection of variables.
Definition:
Variables.cs:25
TAG.Simulator.ObjectModel.Activities.IActivityNode
Interface for activity nodes
Definition:
IActivityNode.cs:13
TAG.Simulator.ObjectModel.Activities.IConditionNode
Interface for condition nodes
Definition:
IConditionNode.cs:12
TAG.Simulator.ObjectModel.Activities.IConditionNode.IsTrue
Task< bool > IsTrue(Variables Variables)
If the node condition is true.
TAG.Simulator.ObjectModel.Activities.IConditionNode.ExportPlantUml
void ExportPlantUml(StreamWriter Output, int Indentation, bool First, char QuoteChar)
Exports PlantUML
TAG.Simulator.ObjectModel.Activities
Definition:
Action.cs:12
Waher.Script
Definition:
Duration.cs:8
ComSim
TAG.Simulator
ObjectModel
Activities
IConditionNode.cs
Generated by
1.9.5