2using System.Collections.Generic;
13 private readonly
float ambientReflectionConstant;
14 private readonly
float diffuseReflectionConstant;
15 private readonly
float specularReflectionConstant;
16 private readonly
float shininess;
Contains information about a material, as used in the Phong reflection model. https://en....
float AmbientReflectionConstant
Ratio of reflection of the ambient term present in all points in the scene rendered.
float DiffuseReflectionConstant
Ratio of reflection of the diffuse term of incoming light.
float Shininess
Shininess coefficient.
float SpecularReflectionConstant
Ratio of reflection of the specular term of incoming light.
PhongMaterial(float AmbientReflectionConstant, float DiffuseReflectionConstant, float SpecularReflectionConstant, float Shininess)
Contains information about a material, as used in the Phong reflection model. https://en....