2using System.Collections.Generic;
3using System.Reflection;
uint ReadUInt32()
Reads a 32-bit unsigned integer from the input.
Abstract base class for properties
override object Deserialize(Deserializer Input, Type ExpectedType)
Deserializes the property value
override void Serialize(Serializer Output, object Value)
Serializes the property value of an object.
override Type PropertyType
Property Type
void WriteUInt32(uint Value)
Writes a 32-bit unsigned integer to the output.